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	<description>product design. virtual design. transreality technologies.  mixed reality convergence. and that which binds them.</description>
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		<title>Next Generation Product Development Tools &#8211; Part 22</title>
		<link>http://blog.rebang.com/?p=1442</link>
		<comments>http://blog.rebang.com/?p=1442#comments</comments>
		<pubDate>Thu, 05 Mar 2009 19:00:30 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1442</guid>
		<description><![CDATA[While &#8220;mere apprehension of using a 3D application is no longer an issue preventing them from attempting to learn&#8221; (reLink), there is still the issue of learning.
So, picking up from where I left off, at this stage one major issue would seem to be educating people in the use of next generation product development tools.
Then [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Next Generation Product Development Tools &#8211; Part 21</title>
		<link>http://blog.rebang.com/?p=1441</link>
		<comments>http://blog.rebang.com/?p=1441#comments</comments>
		<pubDate>Thu, 01 Jan 2009 03:59:14 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[meatspace]]></category>
		<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1441</guid>
		<description><![CDATA[The idea for this series originated over a year ago with something I witnessed in Second Life: a mother and daughter collaboratively designing virtual clothes with the help of an in-world, user-created tool. I was astounded simply because I knew them to be unsophisticated computer users.
The motivation to write this series came shortly after, and [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Next Generation Product Development Tools &#8211; Part 20</title>
		<link>http://blog.rebang.com/?p=1440</link>
		<comments>http://blog.rebang.com/?p=1440#comments</comments>
		<pubDate>Sat, 01 Nov 2008 03:59:45 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[meatspace]]></category>
		<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1440</guid>
		<description><![CDATA[In my last entry I ended with this question: &#8220;At what point do non-monetary motivational factors &#8211; reputation and empowerment &#8211; overwhelm the barriers to entry for average people?&#8221; It&#8217;s an especially timely question because the interface barriers are dropping so rapidly.
Minority Report technology no longer seems like science fiction; in fact, YouTube is filling [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Next Generation Product Development Tools, Part 19</title>
		<link>http://blog.rebang.com/?p=1439</link>
		<comments>http://blog.rebang.com/?p=1439#comments</comments>
		<pubDate>Wed, 01 Oct 2008 02:30:59 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[meatspace]]></category>
		<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1439</guid>
		<description><![CDATA[In Parts 1-6, I mostly covered hardware; starting off with an entry which showcased a low-cost augmented reality demonstration video as a pointer to the future, and then covering fabrication processes which included a video showing how electronically &#8220;captured&#8221; movements could be converted into tangible objects.

In Parts 7-14 , I shifted to software; focusing on [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Next Generation Product Development Tools, Part 18</title>
		<link>http://blog.rebang.com/?p=1438</link>
		<comments>http://blog.rebang.com/?p=1438#comments</comments>
		<pubDate>Mon, 18 Aug 2008 13:00:10 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[meatspace]]></category>
		<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1438</guid>
		<description><![CDATA[In my last entry I touched upon how the opportunity to improve one&#8217;s social reputation would encourage some people to learn 3D modeling; especially as new, task-specific interfaces such as Spore&#8217;s &#8220;Creature Creator&#8221; make traditionally difficult applications easier for novices. Social reputation &#8211; especially within the framework of the videogame community or popular online social [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Next Generation Product Development Tools, Part 17</title>
		<link>http://blog.rebang.com/?p=1437</link>
		<comments>http://blog.rebang.com/?p=1437#comments</comments>
		<pubDate>Mon, 30 Jun 2008 14:00:27 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[meatspace]]></category>
		<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1437</guid>
		<description><![CDATA[In my previous post I made the assertion that besides monetary reward, everyday people would increasingly endeavor to acquire 3D modeling skills as a consequence of two non-monetary incentives: social reputation and personal empowerment. I&#8217;ll briefly touch on the first in this entry.

The Future of CAD is Social Networking Awareness
I&#8217;m not sure that in the [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Next Generation Product Development Tools, Part 16</title>
		<link>http://blog.rebang.com/?p=1436</link>
		<comments>http://blog.rebang.com/?p=1436#comments</comments>
		<pubDate>Tue, 17 Jun 2008 08:00:32 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[meatspace]]></category>
		<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1436</guid>
		<description><![CDATA[In Parts 7 and 8, I applied a &#8220;Web 2.0&#8243; filter to software in general, and then CAD in particular. With that filter in place, I&#8217;ve been primarily focusing on tools. At this point it&#8217;s time to pan the view and focus on people; especially the up-and-coming generations who will use and primarily benefit from [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Next Generation Product Development Tools, Part 15</title>
		<link>http://blog.rebang.com/?p=1435</link>
		<comments>http://blog.rebang.com/?p=1435#comments</comments>
		<pubDate>Sun, 18 May 2008 22:30:45 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[meatspace]]></category>
		<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1435</guid>
		<description><![CDATA[In Part 10, I claimed &#8220;the future of CAD is cooperative&#8221;. This might seem obvious, but one look at current ongoing difficulties reveals the magnitude of the non-cooperative problem. It&#8217;s an inconvenient fact of life for too many of us and the reason I spent so much time examining the ongoing shift in the CAD [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Next Generation Product Development Tools, Part 14</title>
		<link>http://blog.rebang.com/?p=1434</link>
		<comments>http://blog.rebang.com/?p=1434#comments</comments>
		<pubDate>Tue, 06 May 2008 23:00:14 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[meatspace]]></category>
		<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1434</guid>
		<description><![CDATA[This is probably a good time for a brief, updated review.
In Part 7, previous installments were reviewed and the impact of Web 2.0 thinking on digital tools was discussed; particularly usability and collaboration.
In Part 8, a Web 2.0 &#8220;filter&#8221; was applied to a specific set of digital tools, 3D CAD applications; with tool migration to [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Next Generation Product Development Tools, Part 13</title>
		<link>http://blog.rebang.com/?p=1433</link>
		<comments>http://blog.rebang.com/?p=1433#comments</comments>
		<pubDate>Tue, 06 May 2008 03:00:23 +0000</pubDate>
		<dc:creator>csven</dc:creator>
				<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[meatspace]]></category>
		<category><![CDATA[transreality]]></category>

		<guid isPermaLink="false">http://blog.rebang.com/?p=1433</guid>
		<description><![CDATA[In my last entry I said I&#8217;d post some examples of recent developments in the CAD arena. So without further delay, here are some items which caught my attention.
Dassault CATIA V6

What&#8217;s notable about the forthcoming release of CATIA is the continued aggressive push towards a virtual interface along the lines of Microsoft Earth. From MCAD [...]]]></description>
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		<slash:comments>1</slash:comments>
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