Better late than never. I caught an interesting post on the CGTalk forum yesterday (Link) relaying news that IMAGTP (I’m not really sure who they are) has licensed the CryENGINE 2 game engine for use as an architectural and urban planning tool. One of the links in the post goes to a site for something called IMAGINA/07 (European Digital Content Creation Event). Apparently the CEO’s for both IMAGTP and CRYTEK GmbH are (were) speaking. From the page covering their talk (Link):
Should the future of communication about architecture and urban planning projects come from the videogame development?
Thatâ€™s actually what we bet at IMAGTP and it is therefore the reason why we have set up a business partnership with CRYTEK GmbH making it finally possible to design, visit and modify a 3D project, in real time.
Imagine a 3D computerized model which can carry on and integrate the successive evolutions of your project, being a decision making tool as well as a public communication support and allowing an easy and full understanding of the project and its stakes.
All that is now possible thanks to the unique possibilities coming from the videogame world.
Interesting development. Not sure if this helps in the merging of videogame technology with PLM applications, but it might.