Videogame news site IGN brings word of NaturalMotion’s new videogame physics-based animation system called “euphoria”. From the IGN news blurb (Link):
Using euphoria, developers can escape the need to pre-program character reactions. Instead, the engine will take into account multiple variables like physics and degree of force to determine how an in-game model should react, making for distinctive results every time.
Based on NaturalMotion’s Dynamic Motion Synthesis (DMS) technology, euphoria allows for A.I. to act as though they possess a central nervous system.
IGN may be wondering which videogame titles will use NaturalMotion’s technology but I’m wondering a) what PLM systems might license it or b) which proprietary PLM systems will see an opportunity for them in the videogame arena.
via Blue’s News