I wanted to point to a few posts elsewhere discussing the kirkyan concept. One of the people most interested in the idea is Woody Evans over on the ISHUSH blog. I’ve linked to him previously. He’s been moving the idea closer to where I think it needs to be: the point where information meets physicality (I’ll come back to that in a second).
About a week ago I posted a rather long comment on his blog which he then posted as a separate entry (Link). Soon after I answered some questions he had in a kind of interview. You can read my rambling responses (Link) as well as the important comment I added, but please ignore the “visionary” tag and also know I’m doing my best to remove the phrase “to be honest” from my vocabulary (I have a new respect for developers who answer email interview questions without coming off as complete boobs).
I also wanted to call attention to a post over on the Simulation blog (Link) that got me thinking more in the direction Woody is going. There’s a basic functionality missing in what’s presented in the post, but it led me to an idea of what the first kirkyan could be. To my knowledge it doesn’t exist yet, but it could. Rather than blurt something out the way I did on the SL Future Salon site when I first started talking about this concept, I’m going to try to do some visuals (I really liked how the Applied Dreams “reputation system” presentation was handled). Hopefully that will convey enough of the idea to avoid any confusion.