It’s been a while since I’ve posted something on the RepRap project, but that doesn’t mean I don’t continue to follow it. Funny enough, the reason for this post isn’t to alert anyone to a developmental milestone, but to call attention to something that might seem counter to the whole purpose of the project: the use of molds to replicate parts (Link). The picture above shows fabber parts created using some fairly simple silicone molds.
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Category Archives: Administrative
Afterworld Redux
For the few of you who recall my earlier mention of the webisodic video series, Afterworld (reLink), it’s getting some attention today as a result of a deal made with MySpace to syndicate the series. From an article over on the LA Times (Link):
“What we’re trying to do is create a unique form of entertainment as well as an original business model,” said Stan Rogow, former executive producer of Disney Channel’s hit show “Lizzie McGuire” and one of the principals in Electric Farm Entertainment.
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Wu on Worlds In Motion
There’s a decent article/interview with Charles River Ventures representative Susan Wu over on the Worlds In Motion website (Link). Here are a few excerpts:
“The distinction between what Facebook and an MMO looks like is going to disappear,” Wu says. “All social interaction online will be driven by game mechanics.
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Watching Microsoft’s Halo
Via a post on CGTalk comes word that a live action Halo short (video above) by well-known director and 3D animator Neill Blomkamp has been “leaked”. This follows another live action piece by Blomkamp that was previously released (Link) to support the Halo 3 videogame launch.
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Where SocialNet Meets the Roadmap
While I’ve been too occupied to post any entries this past week, I’ve not been ignoring the news. Truth is, I’ve not found very much of interest. One thing I did find notable was Linden Lab adding the first het grid components to Second Life last week, but the coverage seemed sparse. I can only guess that most bloggers don’t share my thoughts about what it means for Second Life and social networking in general. I’ll get back to that in a moment.