Platige’s “Cathedral” for the Web

cathedweb2w

I’ve been wanting to watch this CG animation ever since I first saw screenshots a couple years ago. Platige’s “Cathedral” has that Eastern European aesthestic sensibility I’ve long admired and is one of the reasons I’ve previously suggested that one of the future hotbeds of design would be Eastern Europe.

It’s a short piece full of the heavy texture I’ve always liked in some of the work I’ve seen from this region. And – for those of you at the office twiddling your thumbs, surfing the net and waiting for the Christmas party to start – it’s completely safe for work. No naughty bits in sight. So give it a look – Link.

And if you like that, take a look at some of Platige’s commercial work as well, available on their website (Link).

via CGTalk

{Image Copyright © 2003-2005 Platige Image}

Brand Torture: Microwave Love

I have to wonder how many Barbie dolls are currently in the dark confines of a neatly-wrapped gift box, trembling beneath a dying tree in anticipation of the horrors to come. Lost? Read this from an AP feed over on Yahoo (Link):

“The girls we spoke to see Barbie torture as a legitimate play activity, and see the torture as a ‘cool’ activity,” said Agnes Nairn, one of the University of Bath researchers. “The types of mutilation are varied and creative, and range from removing the hair to decapitation, burning, breaking and even microwaving.”

Later in the article, the manufacturer has this to say:

Mattel U.K. said that despite the findings of “this very small group of children, we know that there are millions of girls in the U.K. and across the world that love and enjoy playing with Barbie and will continue to do so in the future.”

Maybe the confusion comes from a definition of the word “play”? Certainly Mattel is reaching by saying any child actually feels “love” for these pieces of plastic. Aren’t they?

From Papercraft To 3D Meshes

yamapapermesh

This papercraft thing seems to be really catching on. I’ve seen both an increasing number of these projects online and increasing complexity in subject matter. And of course there are companies beginning to use this hobbyfad as a means of self-promotion. Such is the case with Yamaha’s motorcycle papercraft shown above (Link). Only when I see these things I can’t help but think they could/should be doing the same thing with 3D game models available to modders. After all, it’s not that big a step from paper folds to triangular meshes.

via MIT Adlab

{Image Copyright © 2004 Yamaha Motor Company LTD}

The Rise of Virtual Fascism

I’ve stumbled onto something rather interesting: some documentation (posted by the offender himself who even provided a link to his blog where the conversation is documented!) showing virtual world fascism in attempted action. Here are some excerpts between that individual and a Second Life representative:

Random Unsung: the lowest form of life, people who buy land, and put up billboards
Random Unsung: you want to defend that, go ahead, then I tier down another sim today

{Note: “tier down another sim” equates to taking money directly out of the developer’s pocket by not paying the fee for running the computer on which the “sim” – or virtual simulation – is hosted.}

Kenny Linden: I hate the friggin signs as much as you
Random Unsung: well get rid of them
Random Unsung: not me
Kenny Linden: but clamping down on people’s freedom with land they own. . .that’s a whole other issue
Random Unsung: because I’m the one who will leave, not him

Random Unsung: well you’re a chump Kenny
Random Unsung: I’m not
Random Unsung: I fight back
Random Unsung: I take it to the media as well

{Note: the individual behind this avatar has recently been interviewed by Fortune magazine and apparently feels that this provides additional leverage in gaining concessions and exceptions to the virtual world’s Terms of Service.}

Kenny Linden: alright, if you won’t comply, I’ll Kick you
Random Unsung: I fight back to the max when I lose money on these people

Random Unsung: I’ve lost hundreds of REAL dollars over these people
Random Unsung: I won’t take it any more

Kenny Linden: this is not the situation we want. However, we try to give you guys ultimate freedom
Random Unsung: This is the result, eat it, and lose my tier.
Kenny Linden: your threats of tier removal are saddening, as I feel you’d be cutting yourself off from SL based on this guy, so he wins
Random Unsung: no, you lose, not me
Random Unsung: it’s your paycheck, notmine, it’s on my expenditures list

{Note: here the individual who often claims to “live in Second Life” is resorting to implied threats directed toward the real life income of the developer’s representative. Fascinating.}

Random Unsung: SHAME ON YOU
Kenny Linden: I don’t feel shame in trying to help as much as I can, offering suggestions, and responding to a punishment called for situation with tyring to help the person I should be kicking

Kenny Linden: I’d much rather support you, but I have to uphold the TOS first and foremost
Random Unsung: That’s where you are limited in your vision.

{Note: the use of “vision” here brings to mind the so-called visions of past totalitarian regimes in real life.}

Random Unsung: Keep your game.
Random Unsung: You don’t want adults in this game, you only want kids.
Random Unsung: So have fun in your sandbox.
Random Unsung: I will tier down every sim I can and get out.

I should mention that the issue at hand isn’t actually “billboards” (as in advertising products), but the posting of “Impeach Bush” signs across the Second Life landscape. The problem for some people is that these signs are on virtual land owned by the people placing them there. And of course, those who take offense the most are screaming bloody murder since many of their virtual customers – those who “rent” space on their land – don’t like seeing these signs and consequently move to other locations in the virtual world. This of course causes real life difficulties for those who pay the “tier” in real money using the rent paid in virtual currency (and converted to US dollars) from a dwindling customer base.

What a wonderful world in a bottle in which to observe human behavior!

{Update 2: removed response to a blog post linking here. As there is no longer any traffic, my response is no longer needed and has been archived.}

Playing Croquet

I’ve not surfed over to Julian Lombardi’s blog in a while now and was happy to see a couple of recent updates. Of particular interest is his entry (Link) providing a link to a presentation showcasing the virtual world/OS/platform Croquet. I’ve not watched it yet (as I’m getting ready for holiday travel), but you can find the link on his entry. Hopefully I’ll get a chance to watch it before I leave; it’ll give me something to think about on the long, long, long drive.