CPL Chooses Quake IV

For most people this announcement by the Cyberathlete Professional League (via Blue’s News) probably doesn’t mean much; however it’s caught my interest for personal reasons. One of those reasons is that I’m watching for opportunities to enter Microsoft’s XBox360 virtual market. Yesterday I watched some online game videos, one of which was a collection of game footage from the titles that would be available for the new console; Quake IV was included. The second reason is that I have experience with the Quake games and feel comfortable working on content for them, so it’s a little less daunting. And the third reason is that I already have an item I’d like to upgrade (it was originally designed for Quake 3) and test the waters with.

Consequently, this news means that there’s a good chance whatever content I develop for Quake IV will get some attention… even if only minimal. And what better way to have content shown than in the hands of a professional “cyberathlete”. Now that I think about it, maybe if Mark Cuban carries a tournament in one of his digital theaters, I’ll get to see something I’ve done on the big screen. Interesting thought. Almost as cool as having a real object made from the CAD model I’ll use for the normalmap.

Second Life + Wells Fargo

Wells Fargo Island

I’d read about this previously on the Second Life forums – Wells Fargo has set up a virtual training ground to teach young adults about money and finance and such. From an announcement made by Second Life CEO/Founder Philip Rosedale (aka Philip Linden):

Today (Wednesday, September 14), Wells Fargo is announcing the launch of Stagecoach Island – an immersive experience set in Second Life that teaches young adults how to handle their finances in an entertaining way.

The islands are private islands and new users log directly into those islands – a feature that other island owners in SL have been using as well.

Through the grapevine I’ve also heard of some companies looking to make the move onto the “main grid”. I’ll admit I was hoping to give some smallish manufacturer a chance to get some invaluable PR, but I’m guessing some big player is going to now take the spotlight. A shame.

{Image source: Eggy Lippmann}

Now Playing Elsewhere

Here are links to some recent posts on other blogs should you be inclined to want to read them:

I’m now also blogging on the Core home page:
Cure for Depression? Colorful Reporting
BW on MoMA’s Safe Design Show

and here’s a few on their Software&Technology page:

Modding the Bod
More Dreams, Less Sleep
The Move to Micropayments
If It’s Good Enough for Football…
Pics of a Moovie
Behold, the NanoTube Telly
The Golden Age of Wireless
From T-Squares to T-Splines

And over on the SL Future Salon blog:

Avoiding A Short Shot (still waiting for someone to ask what a “short shot” is)

Future Blog

I’ve been asked to give some indication of what’s in store for this blog and whether it will be continued. The short answer is “Yes”. However, the next incarnation will be at a different URL… though still within the rebang.com domain.

Further, because blogspam is such a bandwidth ripper and because I’d rather leave this ad-free, comments and trackbacks will likely not be permitted. I’m instead looking at other options for discussion and hope to have some way to facilitate it. Trackbacks will likely not be opened as it’s simply too ripe for abuse. Perhaps if I wanted to dedicate more time to deleting the spam and/or keeping up with extensions to control it, but I don’t; it might be of interest to those of you who visit this site that after all this time I still have zombie PC’s pinging to try to post their worthless messages on outdated entries. That’s the net.

Also, while I’d like to have my new website up and running by 1 Oct, the truth is that what I’m doing goes well beyond just a blog. This incarnation of the weblog was really an overly-successful test… never intended to be permanent. If you recall my focus, then you might get some hint of where I’ll be taking this website. Unfortunately that means stretching out into a lot of seemingly unrelated areas. I hope that when I’m done you’ll appreciate what can only be a modest effort.