LL Suspends Trademark Violator

This is a bit of a surprise considering the apparent nonchalant attitude Linden Lab appears to have in enforcing their own policy regarding the use of real world trademarks (see previous post – Link). Via a Second Life forum post and the “Police Blotter” (Link):

Date: Sunday, March 5, 2006
Violation: Terms of Service: Trademark Violation
Region: Sandbox Island
Description: Use of a real-world trademark.
Action taken: Suspended 3 days.

Now what are the chances this person was sufficiently ticked-off that the first thing they did after their suspension lifted was to go on a Trademark-hunting/Abuse Reporting spree?

Crazy Egg Heating Up Interface Design

Just caught a post on Mashable (Link) for an application called Crazy Egg. If you’re an interface designer/web designer you’re most definitely going to want to see this; one step away from an interface rearranging itself on the fly (okay, some of you won’t like that, but we’ll see how that goes when we cross that bridge … probably next week).

Be sure to check the comments on Mashable. I’ve added one (which is probably so obvious the people at Crazy Egg are laughing at me). If you have questions, thoughts, comments then that’s the place to post them.

If you’re not into interface design, check it out anyway. That “heat map” thing is tre cool.

Edges of Innovation

shipspiderbot

I just happened across a very cool news article on Embedded Computing announcing Samsung Heavy Industries use of RTLinux for a system that runs their ship-building production robots. From the article (Link):

Working with FSMLabs’ Korean partner, RealTimeWave, engineers at SHI have created some of the worlds most advanced ship-building robots including an autonomous “Spider” welder that autonomously guides itself over the ships membrane wall.

In addition to the Spider robot, SHI has developed a RTLinux powered pipe alignment robot also in production use and a third, Stewart-Gough Type 6-axes parallel robot is under development. The robots use SHI designed 3-D path tracking and real-time attitude control systems.

Now this is the kind of thing I was getting at earlier when I posted about both the Zaha Hadid-designed building under construction (Link) and about the future where we “grow” our structures (Link).

Very cool. Now about those robot termites…

via Robot Cafe

{Image Copyright © FSMLabs, Inc. 2006}

ZinkKat’s “Chili” Machine

{Edit: Whoops. I accidently saved this entry as “Private” back on February 12. Consequently, it’s been hidden from view and is now pretty late. Oh well. I’ll update the timestamp so it lands on the front page.}

As some of you know I’ve been watching some of the short Demo ’06 presentations and posting entries about them here (see earlier posts – Link 1 and Link 2). But today I went looking for something with a bit of associated hardware and what I found was pretty interesting. It’s a product by a tiny company named ZinkKat and the thing is called “Chili”. Basically it’s a wireless device that connects the user to all their audio-based stuff (e.g. phone, CD, podcasts, aso) or to any content which can be converted to audio (e.g. instant messaging, RSS feeds, aso). All this and only two buttons.

Watch the presentation video for yourself (Link) and get both more info and a better look at the device over on newsobserver.com (Link – best image I could find).

Digital Cinema Getting Real

There’s an excellent entry (Link) over on the CinemaTech blog covering yesterday’s film industry conference, “Other Digital Stuff: Expanding the In-Theater Experience”. It’s a long, detailed entry that has plenty of information for people interested in how the movie industry is dealing with the transition to digital and what their thoughts are for the future.

I found this portion the most interesting:

Fithian says that one thing that will be powerful is showing movies with niche appeal on Monday or Tuesday nights – movies that might work in four or five cities, or just one metropolitan area, but not the entire country. He says that digital could be “potentially the most exciting thing for independent filmmakers.”

Goldwater says, “Digital technology empowers exhibitors to accomplish more with the underutilized space and time in their theaters. I think there is a lot of exciting potential yet to be realized — though exhibitors are [also] looking to optimize the performance of feature films.”

Levin says he thinks digital cinema needs to focus on types of entertainment not available at home (IE, not the Super Bowl). Feature films and 3-D content, for instance.

I’m thinking more along the lines of what Swartz hinted at earlier (“embark in new directions”). I think we’ll see whole new kinds of activities sprout from digital theaters. So rather than focus on distributing entertainment not available in the home, I suspect we’ll hear stories of enterprising theater owners finding ways to make their service a more integral part of the community.

Actually, I should stop thinking about this as “digital cinema” and instead think of it as “digitally-mediated activity hubs”. When I lose the “cinema” tag, my imagination takes off. Including seeing an opportunity for something like Pangea Cinema (read about that over on WorldChanging.com – Link).