Mass-Custom Notices Second Life

I’ve only recently discovered the Mass Customization & Open Innovation News website/blog; it’s a nice resource. What I’ve not yet seen mentioned (and which a search of the site seems to confirm) is any notice of Second Life. That is until now. The good folks as the Mass-Custom site have posted an entry (Link) referring to an article on Wired concerning Linden Lab (Link).

There’s nothing much said in their entry, but I’ll be watching to see if the site begins to come to some of the conclusions I’ve already discussed here and elsewhere… especially concerning the eventual merging of PLM and MMORPG’s (reLink). This is, in my opinion, bigger than “crowd-sourcing” (which really isn’t a new concept afaic; videogame modders have been doing a kind of crowd-sourcing for years).

Simulated Eco-System for a Simulated World

svargaWeb

While my computer gently weeps crunching through something in the background, I thought I’d post a quick entry on the very cool mention of an artificial eco-system set up inside Second Life. New World Notes has a great post (Link) relaying the story of SL resident Laukosargas Svarog’s efforts at creating a balanced, interacting environment on her private island sim in Second Life. Awesome stuff and very much worth reading.

I’ve not had a chance to do more than pop-in and grab an image, but I’ll be finding time to explore Svarog’s creation this weekend. Maybe I’ll even find some artificial fish.

{Update: I’ve found that Raph Koster has posted about this as well – Link. Read the comments.}

via Boing Boing