I’d mentioned elsewhere that I should probably post a couple more “round-up” posts, so here’s an additional one primarily concerning Industrial Design. As with my previous entry, this is in no particular order and I’ll keep this to links and short comments.
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Monthly Archives: August 2007
Virtual Worlds Stuff Round-up
There’s plenty of stuff to discuss on the general topic of virtual worlds, but under the circumstances – that being I’ve not posted many entries over the past couple of weeks – I’m just going to post some links in no particular order and add a short comment to each.
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re:Re-Building the Real World
There are several interesting posts on the Core77 blog today and one concerned an article written by Carl Alviani titled “Hacking the Physical World: What we taught software designers, and what they’re trying to teach us” (Link). I’m hesitant to state flatly that it’s worth reading because as some of you can doubtlessly imagine, a line like
Distinguishing the design of physical goods from virtual ones is a necessary step…
doesn’t jive with what this blog is all about: the coming together of the tangible (Real) and intangible (Virtual).
Right off the bat, what I’d personally like to know is: “Why is this distinction a necessary step?” I don’t consider it necessary. In fact, I consider such a distinction less relevant with every passing day.