Virtual Worlds Stuff Round-up

There’s plenty of stuff to discuss on the general topic of virtual worlds, but under the circumstances – that being I’ve not posted many entries over the past couple of weeks – I’m just going to post some links in no particular order and add a short comment to each.
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re:Re-Building the Real World

There are several interesting posts on the Core77 blog today and one concerned an article written by Carl Alviani titled “Hacking the Physical World: What we taught software designers, and what they’re trying to teach us” (Link). I’m hesitant to state flatly that it’s worth reading because as some of you can doubtlessly imagine, a line like

Distinguishing the design of physical goods from virtual ones is a necessary step…

doesn’t jive with what this blog is all about: the coming together of the tangible (Real) and intangible (Virtual).

Right off the bat, what I’d personally like to know is: “Why is this distinction a necessary step?” I don’t consider it necessary. In fact, I consider such a distinction less relevant with every passing day.

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