{"id":1226,"date":"2007-03-23T15:30:01","date_gmt":"2007-03-23T19:30:01","guid":{"rendered":"http:\/\/blog.rebang.com\/?p=1226"},"modified":"2007-03-31T17:05:59","modified_gmt":"2007-03-31T21:05:59","slug":"the-biased-frontier","status":"publish","type":"post","link":"https:\/\/blog.rebang.com\/?p=1226","title":{"rendered":"The Biased Frontier"},"content":{"rendered":"<p><img decoding=\"async\" src=\"pic\/x3nasa.jpg\" alt=\"x3nasa\" hspace=\"40\" \/><\/p>\n<p>Earlier this week I read that NASA was getting into the MMOG scene (<a href=\"http:\/\/learners.gsfc.nasa.gov\/NLT\/files\/NLT_ICPI.pdf\">Link &#8211; PDF for internal call for proposals<\/a>). Far from coming as a surprise, I find it odd that they&#8217;ve not already developed a space-based property. How many people have ever played simple &#8220;Lander&#8221; videogames where you have limited fuel and have to settle your little 2D vectorized, spindly-legged spaceship on harsh &#8220;moon&#8221; terrain? Many, I&#8217;m sure. It&#8217;s an old game. And it always seemed to me that NASA was a natural for this stuff.<br \/>\n<!--more--><br \/>\nI suspect the reason we&#8217;ve not seen a NASA-sponsored MMOG is that the powers that be at NASA believe <em>serious<\/em>, academically-minded people don&#8217;t play games. The problem I have with this specific announcement is that when <em>serious<\/em> people decide to acknowledge games, they seem to see it in some appropriately <em>serious<\/em> context which they can accept; like Educating our youth because our Nation needs scientists, technologists, engineers, mathematicians, and so on and so forth.<\/p>\n<p>What crap.<\/p>\n<p>Over the past few months I&#8217;ve been eying <a href=\"http:\/\/www.egosoft.com\/games\/x3\/info_en.php\">EGOSOFT&#8217;s &#8220;X3: Reunion&#8221;<\/a> space-based videogame. I&#8217;ve been interested in trying <a href=\"http:\/\/www.eve-online.com\/\">&#8220;Eve: Online&#8221;<\/a>, the sprawling and sometimes controversial space-based MMORPG, but I&#8217;m not willing to put in the time and thus would rather not give up payment information; I do that enough already. So last weekend after reading some reviews, I downloaded the &#8220;X3: Reunion&#8221; demo and decided to give it a try. The screens were too interesting, the reviews too complimentary, the graphics too beautiful, and the passion of the hardcore users to intense to dismiss.<\/p>\n<p>The reviews of the game jive with what I&#8217;ve  experienced with the demo: it&#8217;s a relatively complex little game with only a passable user interface. The relatively sparse official documentation doesn&#8217;t help. However, once I got past that and started to figure things out, I started doing what I always do: studying the designs.<\/p>\n<p>The models themselves are very well done. However, I couldn&#8217;t help but notice how the different races seemed to share so many similarities. Even the foreign (and thus evil) Khaak are familiar in their little pyramid-constructed scout vessels. There&#8217;s a distinctly <em>human<\/em> sensibility to all these designs.<\/p>\n<p>Further, when I look at the space stations, they all remind me of the <a href=\"http:\/\/www.nasa.gov\/mission_pages\/station\/main\/index.html\">International Space Station<\/a>; modular and logically assembled. There are even rotating stations which, I&#8217;m sure the designers probably know &#8211; because this is now ingrained in our shared cultural awareness &#8211; provides a kind of artificial gravity. Consequently, it&#8217;s clear that whoever is designing these game models has mixed a large amount of reality in with the fantasy; probably even researched the ISS and some of the other <em>serious<\/em> concepts floating about on the Internet. And it&#8217;s this sort of thing that&#8217;s worth pointing out imo. Not just the research, but the solutions as well.<\/p>\n<p>The issue I have with <em>serious<\/em> organizations emphasizing the Educational aspects of videogames is a) it&#8217;s biased and b) this ignores how the mind works. People play. People sometimes define Work as Play, and vice versa.  And some important achievements have been the result of someone&#8217;s Play, even if those things don&#8217;t seem like fun to others. For example, I&#8217;d not hesitate to say that some of the world&#8217;s test pilots considered their dangerous activities a form of Play. And had it not been for them, many of NASA&#8217;s greatest accomplishments would never have come to pass. And if someone told me the people who designed the <a href=\"http:\/\/marsrovers.jpl.nasa.gov\/home\/index.html\">Mars Rovers<\/a> were having fun when they built those incredible machines, I&#8217;d say the results indicate as much. People arguably perform at their best when they enjoy their work; when it&#8217;s like Play. The Rover teams must have had a blast &#8220;working&#8221; on that project.<\/p>\n<p>Serious organizations would do well to understand Work <em>and<\/em> Play, and not arbitrarily define them or attempt to control them. And by no means should they dismiss them. They are Activities and as such both are equally likely to produce &#8220;work&#8221; (in the <a href=\"http:\/\/web.mit.edu\/16.unified\/www\/FALL\/thermodynamics\/chapter_3.htm\">classic engineering sense<\/a>). To focus <em>only<\/em> on games as a means for providing learning opportunities is, imo, both condescending and shortsighted. The opportunity is broader and if they&#8217;re going to go through the trouble, not taking advantage of it makes little sense to me.<\/p>\n<p>I don&#8217;t doubt that there will come a time when a humble videogame or shared virtual space will lead to the solution of a difficult and <em>serious<\/em> problem. It may just be some scientist taking a break and allowing his sub-conscious mind to unravel a particularly difficult challenge while he &#8220;goofs off&#8221;, or it may be some kids modifying the game, designing their <em>own<\/em> devices, and solving some currently unaddressed and unforeseen problem. But then NASA&#8217;s initiative doesn&#8217;t seem to me to allow for any of this. A shame.<\/p>\n<p>Worse still, I just learned that NASA has postponed even this effort. But then I suppose that&#8217;s not unexpected. After all, no one <em>seriously<\/em> believes stories of <a href=\"http:\/\/www.physicsforums.com\/blog\/2007\/03\/15\/intel-science-talent-search-2007-winners\/\">teenagers re-inventing scientific devices<\/a>, do they?<\/p>\n<p>{Quick update: Just wanted to point out a nice piece regarding this story over <a href=\"http:\/\/gigagamez.com\/2007\/03\/27\/john-carmack-offers-to-advise-on-nasas-proposed-mmo\/\">on GigaGamez &#8211; Link<\/a>}<\/p>\n<p>{Image source: screenshot from X3: Reunion by EGOSOFT}<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Earlier this week I read that NASA was getting into the MMOG scene (Link &#8211; PDF for internal call for proposals). Far from coming as a surprise, I find it odd that they&#8217;ve not already developed a space-based property. How &hellip; <a href=\"https:\/\/blog.rebang.com\/?p=1226\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1226","post","type-post","status-publish","format-standard","hentry","category-administrative"],"_links":{"self":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/1226","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1226"}],"version-history":[{"count":0,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/1226\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1226"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1226"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1226"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}