{"id":124,"date":"2005-04-28T11:17:11","date_gmt":"2005-04-28T18:17:11","guid":{"rendered":"\/?p=124"},"modified":"2024-06-11T14:33:25","modified_gmt":"2024-06-11T21:33:25","slug":"a-golden-age-for-vr","status":"publish","type":"post","link":"https:\/\/blog.rebang.com\/?p=124","title":{"rendered":"A &#8220;Golden Age&#8221; For VR"},"content":{"rendered":"<p>BusinessWeek online is carrying an article titled &#8220;<a href=\"http:\/\/www.businessweek.com\/magazine\/content\/05_18\/b3931117_mz070.htm\">Photography&#8217;s Golden Age<\/a>&#8220;. It got me wondering if, or rather <em>when<\/em>, there would be a period viewed as &#8220;Virtual Sculpture&#8217;s Golden Age&#8221; (and I use the term &#8220;Sculpture&#8221; loosely). I haven&#8217;t really considered this. What with the current crop of game engines, some extremely compelling pieces could be made; and when real-time lighting enters both virtual worlds and MMORPGs there will then be commerce associated with these items in ways you don&#8217;t find in your average game. Food for thought.<\/p>\n<p>[Edit: Tagged with #blockchain and #nft after the fact as their subsequent development was more-or-less what I was getting at with ideas surrounding &#8220;ownership&#8221; of digital goods and how supply-side economics might be reinforced through some means of ensuring artificial scarcity.]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>BusinessWeek online is carrying an article titled &#8220;Photography&#8217;s Golden Age&#8220;. It got me wondering if, or rather when, there would be a period viewed as &#8220;Virtual Sculpture&#8217;s Golden Age&#8221; (and I use the term &#8220;Sculpture&#8221; loosely). I haven&#8217;t really considered &hellip; <a href=\"https:\/\/blog.rebang.com\/?p=124\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[38],"tags":[125,143,144,31,142,104,116],"class_list":["post-124","post","type-post","status-publish","format-standard","hentry","category-retransmit","tag-art","tag-blockchain","tag-nft","tag-transreality","tag-virtualart","tag-virtualgoods","tag-virtualworlds"],"_links":{"self":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/124","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=124"}],"version-history":[{"count":3,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/124\/revisions"}],"predecessor-version":[{"id":2620,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/124\/revisions\/2620"}],"wp:attachment":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=124"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=124"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=124"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}