{"id":1354,"date":"2007-07-22T12:00:13","date_gmt":"2007-07-22T16:00:13","guid":{"rendered":"http:\/\/blog.rebang.com\/?p=1354"},"modified":"2007-08-11T08:42:48","modified_gmt":"2007-08-11T12:42:48","slug":"googles-potential-advermesh","status":"publish","type":"post","link":"https:\/\/blog.rebang.com\/?p=1354","title":{"rendered":"Google&#8217;s Potential AdverMesh"},"content":{"rendered":"<p>When I first read <a href=\"http:\/\/blog.seattlepi.nwsource.com\/microsoft\/archives\/118289.asp\">on SeattlePi.com (Link)<\/a> of Google&#8217;s announcement to embed Adsense inside so-called &#8220;casual games&#8221; , I figured there would be plenty of coverage and robust discussion. There is.  Unfortunately, I&#8217;m not finding very much of it to be especially insightful.<\/p>\n<p>On the one side you have some people claiming no one saw this coming&#8230; even though <a href=\"http:\/\/www.redherring.com\/Article.aspx?a=21323\">Google&#8217;s purchase of in-game advertiser Adscape<\/a> last Spring should have clued in most everyone that they were looking to embed their ads as others have done before them. And on the other side are those who <a href=\"http:\/\/mashable.com\/2007\/07\/20\/adsense-for-games\">considered this development inevitable<\/a>. Hopefully everyone reading this was in the latter group.<br \/>\n<!--more--><br \/>\nNot that any of that matters really because there are other issues to consider now. And <a href=\"http:\/\/www.computerworld.com\/action\/article.do?command=viewArticleBasic&#038;articleId=9027338\">Computer World got right to it (Link)<\/a>:<\/p>\n<blockquote><p>But questions remained about whether and how AdSense would be able to provide the same level of consumer targeting that advertisers prize &#8212; and are willing to pay for &#8212; with current deployments of the technology.<\/p><\/blockquote>\n<p>Let me start off by admitting that I don&#8217;t consider Google&#8217;s current targeting all <em>that<\/em> great. Out-of-context advertising still occurs. Yes, it&#8217;s getting better, but I don&#8217;t think the bar is so high that a system of similar quality couldn&#8217;t be incorporated into games.<\/p>\n<p>What&#8217;s of particular interest to me is how Google might acquire relevant real-time data to appropriately target ads in games deployed <em>on mobile devices<\/em>.<\/p>\n<p>&#8211;<\/p>\n<p>Some time back there were <a href=\"http:\/\/news.com.com\/Google+wants+dark+fiber\/2100-1034_3-5537392.html\">reports<\/a> that Google was buying up <a href=\"http:\/\/en.wikipedia.org\/wiki\/Dark_fiber\">dark fiber<\/a>, unused &#8220;information superhighway&#8221; infrastructure, much of which was put in place during the initial Dot.Com boom. The assumption seemed to be that Google might build a <a href=\"http:\/\/www.oreillynet.com\/pub\/a\/wireless\/2004\/01\/22\/wirelessmesh.html\">wireless mesh network<\/a> using the network resources they were acquiring.<\/p>\n<p>In the context of mobile computing, localized advertising using a mesh network could be especially attractive to a company like Google. For Google it&#8217;s the distributed yet centralized Long Tail of advertising; the potential of which <em>really<\/em> struck me back when PR firm Engage offered custom-coded Counter-Strike mods to independently-hosted server operators who delivered locally relevant Subway ads (<a href=\"http:\/\/blog.rebang.com\/?p=572\">reLink<\/a>). <\/p>\n<p>However, after the problems Google reportedly encountered (and apparently <a href=\"http:\/\/www.dailywireless.com\/news\/why-san-franciscos-muni-wireless-is-years-away-022307\/\">continues to encounter<\/a>) in their effort to provide free wireless connectivity in San Francisco, the so-called &#8220;dark fiber network&#8221; rumors died down.<\/p>\n<p>Still, hints of targeted, localized advertising gets my attention when I read obviously related news stories &#8211; such as that of the <a href=\"http:\/\/mashable.com\/2007\/07\/13\/google-mobile-adsense\/\">recently announced mobile-website version of Adsense<\/a> which, for all I know, has components built into it that will eventually be used to serve ads in games.<\/p>\n<p>Now, based on additional developments, maybe those rumors are ready to come alive again.<\/p>\n<p>&#8211;<\/p>\n<p>There&#8217;s been recent talk of Google&#8217;s intent to bid on the 700MHz spectrum here in the U.S. &#8230; assuming the Feds agree to their somewhat unusual &#8220;conditions&#8221;. Don Reisinger, over on C|Net, has a blog post titled <a href=\"http:\/\/news.com.com\/8301-10784_3-9747799-7.html?part=rss&#038;subj=news&#038;tag=2547-1_3-0-5\">&#8220;Could Google kill the cell phone industry?&#8221; (Link)<\/a> that raises some interesting points. Only instead of leaving it there, ask yourself: &#8220;What might be <em>the<\/em> killer cell phone app? Is it really providing mp3&#8217;s as part of some pay-per-tune service?&#8221;<\/p>\n<p>Personally, I&#8217;m thinking the killer app might be mobile, multi-player gaming. And for right now, I&#8217;m just talking simple, almost Pong-like games. Not the kind of thing I imagine a company like <a href=\"http:\/\/www.worldsinmotion.biz\/2007\/07\/trion_raises_30_million_from_m.php\">Trion has up its sleeve<\/a>.  That comes later (maybe after they get acquired).<\/p>\n<p>In addition, I suspect Google is also anticipating a whole new kind of augmented reality-style gaming might emerge; something <a href=\"http:\/\/www.newscientist.com\/article.ns?id=dn6689\">along the lines of Human Pac-Man<\/a>. Games which might eventually benefit from <a href=\"http:\/\/mashable.com\/2007\/07\/21\/google-image-america\/\">really high resolution aerial imagery<\/a>.<\/p>\n<p>So maybe the <a href=\"http:\/\/www.engadget.com\/2007\/03\/15\/google-exec-confirms-phone-in-the-labs\/\">rumored-but-confirmed Google Phone<\/a> isn&#8217;t just a possible stab at the telco&#8217;s, but an answer to Microsoft&#8217;s own efforts.<\/p>\n<p>&#8211;<\/p>\n<p>One of the comments I did appreciate while surfing around, and which I think is worth calling out here, is something Tony Walsh wrote <a href=\"http:\/\/www.secretlair.com\/index.php?\/clickableculture\/entry\/adsense_for_games\">on the Clickable Culture blog (Link)<\/a>:<\/p>\n<blockquote><p>One benefit of embedded ads is that it actually makes piracy of AdSense-equipped games profitable for the creator&#8211;the more exposure the game gets, the more potential revenue.<\/p><\/blockquote>\n<p>That resonated with me because a) it relates to thoughts I had when writing <a href=\"http:\/\/blog.rebang.com\/?p=1352\">my recent post<\/a> on developments in the online video space, and b) it shows how piracy can benefit those who get nothing but a user&#8217;s Attention (a recurring argument I&#8217;ve made &#8211; e.g. <a href=\"http:\/\/blog.rebang.com\/?p=1124\">reLink<\/a>).<\/p>\n<p>&#8211;<\/p>\n<p>So what&#8217;s the takeaway? Simple. To address <a href=\"http:\/\/www.bizreport.com\/2007\/07\/google_soon_to_launch_adsense_for_games.html\">BizReport&#8217;s comment (Link)<\/a>:<\/p>\n<blockquote><p>It will be interesting to see how Google manages the relevancy of displayed ads and whether they are environment, or player, oriented.<\/p><\/blockquote>\n<p>I don&#8217;t believe it&#8217;s necessarily an either\/or option. If Google can incorporate both &#8211; and I expect they can &#8211; then it&#8217;s the mobile gaming market that becomes much more interesting, in my opinion.<\/p>\n<p>Google could partner with developers to deliver viral, mobile multi-player casual games with embedded region-specific, location-sensitive ad-targeting technology layered on top of keywords, filters and cellphone account information (among other things).<\/p>\n<p>And Microsoft? Maybe they&#8217;re already on the same path with their &#8220;SenseWeb&#8221; program (<a href=\"http:\/\/blog.rebang.com\/?p=898\">reLink<\/a>). They need to do something with Zune. And while the built-in wireless was a nice innovation, the &#8220;sharing&#8221; limitations were met with plenty of derision. Such limitations, however, probably go away in an embedded ad-supported business model. We&#8217;ll see. They&#8217;ve certainly <a href=\"http:\/\/www.computerworld.com\/action\/article.do?command=viewArticleBasic&#038;articleId=9027259\">given everyone notice<\/a> to keep an eye out for coming announcements in this arena.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>When I first read on SeattlePi.com (Link) of Google&#8217;s announcement to embed Adsense inside so-called &#8220;casual games&#8221; , I figured there would be plenty of coverage and robust discussion. There is. Unfortunately, I&#8217;m not finding very much of it to &hellip; <a href=\"https:\/\/blog.rebang.com\/?p=1354\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1354","post","type-post","status-publish","format-standard","hentry","category-administrative"],"_links":{"self":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/1354","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1354"}],"version-history":[{"count":0,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/1354\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1354"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1354"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1354"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}