{"id":796,"date":"2006-03-24T10:41:30","date_gmt":"2006-03-24T15:41:30","guid":{"rendered":"http:\/\/blog.rebang.com\/?p=796"},"modified":"2006-03-27T12:58:57","modified_gmt":"2006-03-27T17:58:57","slug":"colliding-with-the-obvious","status":"publish","type":"post","link":"https:\/\/blog.rebang.com\/?p=796","title":{"rendered":"Colliding With The Obvious *Update*"},"content":{"rendered":"<p>There&#8217;s a one-page piece over on <em>Wired<\/em>, <a href=\"http:\/\/www.wired.com\/wired\/archive\/14.04\/collide.html\" target=\"blank\">&#8220;When Virtual Worlds Collide&#8221; (Link)<\/a>, that to me is pretty much stating the obvious. If I had to guess, author Steven Johnson read Raph Koster&#8217;s now net-infamous declaration on single-player games (I mentioned Koster&#8217;s posts earlier &#8211; <a href=\"http:\/\/blog.rebang.com\/?p=667\" target=\"blank\">reLink<\/a>). And maybe &#8211; probably &#8211; he&#8217;s been following news of Multiverse (also something I&#8217;ve mentioned &#8211; <a href=\"http:\/\/blog.rebang.com\/?p=651\" target=\"blank\">reLink<\/a>); the effort to create an infrastructure for MMOG&#8217;s. What he misses imo are the kinds of comments I&#8217;ve made on 3D file formats and their lack of portability in that post and elsewhere (I&#8217;ve also hinted at solutions to this issue &#8211; <a href=\"http:\/\/blog.rebang.com\/?p=472\" target=\"blank\">reLink<\/a>). <a href=\"http:\/\/blog.rebang.com\/?p=590\" target=\"blank\">OGLE<\/a> might be neat, but it&#8217;s no substitute for a truly universal 3D format.<\/p>\n<p>Maybe someday.<\/p>\n<p>{Update: Terra Nova has picked up the story and posted an entry, <a href=\"http:\/\/terranova.blogs.com\/terra_nova\/2006\/03\/yeah_not_so_muc.html\" target=\"blank\">&#8220;Yeah, not so much&#8221; (Link)<\/a>. The discussion over there might be of interest. I&#8217;ve only scanned the comments, but I don&#8217;t get the impression some of the people there have followed Koster&#8217;s remarks regarding single-player games residing inside a larger metaversal (is that a word?) structure. It&#8217;s really mostly about games and narratives, I think.}<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s a one-page piece over on Wired, &#8220;When Virtual Worlds Collide&#8221; (Link), that to me is pretty much stating the obvious. If I had to guess, author Steven Johnson read Raph Koster&#8217;s now net-infamous declaration on single-player games (I mentioned &hellip; <a href=\"https:\/\/blog.rebang.com\/?p=796\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-796","post","type-post","status-publish","format-standard","hentry","category-administrative"],"_links":{"self":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/796","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=796"}],"version-history":[{"count":0,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/796\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=796"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=796"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=796"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}