{"id":906,"date":"2006-05-12T17:53:52","date_gmt":"2006-05-12T21:53:52","guid":{"rendered":"http:\/\/blog.rebang.com\/?p=906"},"modified":"2006-05-18T19:15:48","modified_gmt":"2006-05-18T23:15:48","slug":"unaware-and-unprepared-again","status":"publish","type":"post","link":"https:\/\/blog.rebang.com\/?p=906","title":{"rendered":"Unaware and Unprepared. Again."},"content":{"rendered":"<p>I&#8217;ve been saying it since I first got into <a href=\"http:\/\/secondlife.com\/\">Second Life<\/a>: In spite of the platform&#8217;s limitations and the difficult-to-control power handed over to griefers, Linden Lab&#8217;s virtual world is an excellent testbed for advertising in what will undoubtedly shape up to be a much more immersive future internet. I pointed out some of the problems in a comment over on <a href=\"http:\/\/importance.corante.com\/archives\/2005\/06\/13\/virtual_reality_weapons.php#25611\">Corante (Link)<\/a> about a year ago:<\/p>\n<blockquote><p>&#8230;the real point of the entry is that as this kind of interface develops there will likely be new forms of irritants developing with it. I suspect there will be an entirely new kind of thrill motivating the people who would write these kinds of applications. In some ways we may see a kind of mash-up: the browser meets the first-person shooter. I&#8217;ve no doubt that there are capable coders who&#8217;ve not bothered to write a trojan (for whatever reason), who would be gleeful at an opportunity to create virtual entities that do nothing more than harass, insult, degrade, verbally abuse, flash their virtual privates, aso.<\/p><\/blockquote>\n<p>If you think that someone creating anti-corporate commercials is bad (example &#8211; <a href=\"http:\/\/blog.rebang.com\/?p=830\">reLink<\/a>), just wait til you see what they do when things become more immersive. If someone doesn&#8217;t like a product (or worse, the company&#8217;s customer service set up to support it), there will be little to stop them from creating a virtual performance piece aimed squarely at that company&#8217;s customer base which communicates their displeasure in the most unforgetable way. Prepare to be offended.<br \/>\n<!--more--><br \/>\nIt&#8217;s no surprise to me that Ilya Vedrashko, blogger for the excellent MIT Advertising Lab, came to the <a href=\"http:\/\/adverlab.blogspot.com\/2006\/05\/google-earth-becoming-virtual-world.html\">same conclusion (Link)<\/a>:<\/p>\n<blockquote><p>A few weeks back I gave a presentation at the MIT C3 Conference on advertising in Second Life. The main point was to urge marketers to experiment with advertising in Second Life because even if the SL&#8217;s 200K-strong player base might not be attractive enough in itself, the game should be used as a massively multiplayer sandbox for honing skills that very soon will become useful elsewhere.<\/p><\/blockquote>\n<p>He makes that comment just before posting a link to Business 2.0 and its article mostly hinting at the advertising possibilities in Google&#8217;s increasingly metaverse-looking <a href=\"http:\/\/earth.google.com\/\">Google Earth application<\/a>. From the article <a href=\"http:\/\/money.cnn.com\/2006\/05\/11\/technology\/business2_futureboy_0511\/index.htm?section=cnn_tech\">&#8220;Google moves into virtual worlds&#8221; (Link)<\/a>:<\/p>\n<blockquote><p>Consumers could fly into the virtual New York, go shopping in a virtual Times Square, get past the velvet rope at a virtual Studio 54 and chat with an avatar dressed as Andy Warhol. They could plan their next trip to the real New York in meticulous detail, become a detective in a Gotham noir, browse an apartment for sale, or jump into a taxi and play a driving game.<\/p><\/blockquote>\n<p>The key word is &#8220;Consumers&#8221;. And the key question is: Will advertising firms be ready this time? Not from what I&#8217;ve been reading.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been saying it since I first got into Second Life: In spite of the platform&#8217;s limitations and the difficult-to-control power handed over to griefers, Linden Lab&#8217;s virtual world is an excellent testbed for advertising in what will undoubtedly shape &hellip; <a href=\"https:\/\/blog.rebang.com\/?p=906\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-906","post","type-post","status-publish","format-standard","hentry","category-administrative"],"_links":{"self":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/906","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=906"}],"version-history":[{"count":0,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/906\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=906"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=906"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=906"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}