{"id":998,"date":"2006-09-07T14:04:26","date_gmt":"2006-09-07T18:04:26","guid":{"rendered":"http:\/\/blog.rebang.com\/?p=998"},"modified":"2008-01-12T16:59:09","modified_gmt":"2008-01-12T21:59:09","slug":"unfortunate-consequences","status":"publish","type":"post","link":"https:\/\/blog.rebang.com\/?p=998","title":{"rendered":"The Kirkyan Weapon"},"content":{"rendered":"<p><img decoding=\"async\" src=\"pic\/kirkyanweaponW.jpg\" alt=\"kirkyanweaponW\" hspace=\"40\" \/><\/p>\n<p>This isn&#8217;t exactly something I&#8217;ve been wanting to discuss but it&#8217;s come up on <a href=\"http:\/\/www.openthefuture.com\/2006\/09\/virtual_weapon_smuggling.html\">Jamais Cascio&#8217;s blog entry, &#8220;(Virtual) Weapon Smuggling&#8221; (Link)<\/a>: kirkyan weapons.<\/p>\n<p>For those of you who don&#8217;t understand what that is, imagine you designed a weapon inside a 3D virtual world like Second Life. Imagine that data was sufficiently accurate that a real device could be fabricated using rapid-manufacturing technology (e.g. a metal laser-melting system). Let&#8217;s say that the fabbed device isn&#8217;t functioning as best it could, so the virtual version which is connected to the real version via a ubiquitous computing network &#8211; using sensors embedded in the fabbed version to record relevant information &#8211; redesigns itself using automated software routines. The owner puts the weapon in a recycle unit where any number of processes break the weapon down into its core materials, and then those materials are used in the re-fabrication of a superior, custom replacement weapon based on the new virtual version of that weapon.<br \/>\n<!--more--><br \/>\nNow imagine the firing range &#8211; which is also the point of sale &#8211; is in a virtual world where <em>anyone<\/em> has access (it&#8217;s not as if there&#8217;s any lack of virtual shooting galleries, so that shouldn&#8217;t be much of a stretch). A visitor&#8217;s avatar may contain or have ready access to real world information about that buyer which is pertinent to the design of their personally-customized weapon. For example, an online game profile used in a variety of &#8220;games&#8221; might contain real details, such as whether a person is right- or left-handed, the size of their hand, the circumference of each finger, aso. In fact, the avatar may just be a full-body scan of the real person (useful for custom-fabbed clothing purchases like t-shirts and sneakers). In effect, first-person shooting games could become the weapons bazaars of the future. Only it&#8217;s not a real weapon being sold, but the 3D data representing the design and the code that comes with it to help it evolve. The real thing is fabbed at a local gunsmith\/service bureau&#8230; or maybe as innocent-looking parts in shopping center rapid-fab kiosks.<\/p>\n<p>So, how do we deal with this?<\/p>\n<p>{Rapid-prototype gun image in above composite is Copyright \u00a9 2005 <a href=\"http:\/\/www.pohflepp.com\/\">Sascha Pohflepp<\/a>}<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This isn&#8217;t exactly something I&#8217;ve been wanting to discuss but it&#8217;s come up on Jamais Cascio&#8217;s blog entry, &#8220;(Virtual) Weapon Smuggling&#8221; (Link): kirkyan weapons. For those of you who don&#8217;t understand what that is, imagine you designed a weapon inside &hellip; <a href=\"https:\/\/blog.rebang.com\/?p=998\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-998","post","type-post","status-publish","format-standard","hentry","category-administrative"],"_links":{"self":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/998","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=998"}],"version-history":[{"count":0,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=\/wp\/v2\/posts\/998\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=998"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=998"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.rebang.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=998"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}