To What Degree?

Interesting C|Net article on the growing numbers of Game Design undergraduate degrees. Some interesting points were the conflict between the technical, hands-on side and the academic observational side (tbh, what comes to mind are a bunch of professors who want to play, but can’t for fear they’ll ruin their credentials!). And the “burn-out” issue was also interesting. That brought to mind the whole Electronic Art’s “sweatshop” thing from a few months back when a worker’s spouse blogged about how bad the working conditions were… here in the U.S. of A. It also reminded me of my visit to the Polycount site yesterday. What was once a forum bustling with activity has been relatively quiet for some time now (the new, higher game design standards seem to be taking their toll on casual modders). Looks like the industry really is growing up.