Relief For Doom3

I wish I could show some screencaps from the modified Doom3 ingame video posted by Manuel M. Oliveira showing off his “Relief Texture Mapping” technique. It makes the original flat, normal-mapped textures look dull in comparison. If you thought Doom3’s visuals looked detailed, you have to to see this video (Windows Media file only). Find it and more on his website (link).

via Blue’s News