I think I played, or rather, tried to play Dungeons & Dragons sometime in the late 70’s. Once. Considering I was a Tolkien fan and had read quite a bit of Michael Moorcock‘s “Eternal Champion” stuff (especially Elric), in addition to being an avid reader of Heavy Metal, one would think I was a natural for D&D. But for some reason it didn’t click with me. And from the description of the forthcoming Dungeons & Dragons videogame, it probably won’t be my goblet of tea either. But eventually it might. From this article on C|Net:
Indeed, Tom Nichols, Turbine’s vice president of marketing, said that while it won’t happen in the earliest versions of the game, which is now in beta testing, the hope is that in the not-too-distant future, D&D Online will feature user-created content. That could include such things as custom dungeons and the ability for dungeon masters to manage campaigns rather than groups of players going on quests directed by the game itself.
Did someone say “user-created content”? This sounds like an opportunity to mash-up the technology behind “Spore” (see previous posts: 1, 2) with an established game that needs that kind of flexibility. Now that would pique my interest.