There’s Money In Them Thar Virtual Hills

When the real world Gross National Product per capita of a virtual world ranks right behind Russia, there’s not much surprise in this story, “They play games for 10 hours – and earn £2.80 in a ‘virtual sweatshop'”, over on the Observer Guardian.

As they say, time is money. And this perhaps is one of the best examples I’ve seen. I imagine prospectors have staked their claims in poor, low-wage countries everywhere.