I should probably start off by pointing anyone reading this to my earlier post (reLink) defining “kirkyan”, since the term will be meaningless otherwise. Of course, even after people read that, they’ll probably still think the term is meaningless; what I’m describing – or attempting to describe – is probably not an easy concept for most people to grasp. But once someone has a good example, with words and pictures (I’m big on pictures), I don’t doubt it will probably be much easier for everyone to grok.
Anyways, earlier I sent an email off to WorldChanging’s Jamais Cascio where I used that term and described the concept. I did so by using an example of a product idea I have; the same one I mentioned in an earlier comment. I don’t know if that triggered his latest post over on WC, but he’s definitely talking the same multi-reality language. So, if any of this sounds remotely intriguing, be sure to stop by and read “The Open Future: Living in Multiple Worlds” (Link).
wow. sweet link, csven. as always…
love the idea of a RL HUD and, more importantly, not having to worry about the data scrolling across them.
still, kinda forming some sort of response to the “kirkyan” details, but it first reminded me of a recent wired artcile I read, and, although probably wasn’t exactly what your talking about i can kinda see a connection. at least it’s the first illustrated example that came to my head..
http://www.wired.com/wired/archive/13.11/bolero_pr.html
here we have two identical objects; one living in a laboratory, the other inside the authors brain.
scientists collaborate in the laboratory ((virtual world)) to update the software (( your talking about actual hardware, of which i don’t know soo much about…)) and then upload it ((lets say wirelessly)) to the embedded ((in RL)) chip. giving new functions and “content” to both chips, i guess. somehow.
heh.
Actually, the two instantiations aren’t quite identical. They’re more like twins… separated by a reality border. They share that kind of bond often attributed to twins; an awareness of the other. So a virtual instantiation can actually have unique and independent “experiences”.
More importantly – from the POV of a WorldChanging issue – it can advance in time allowing it to play out an unfolding real life scenario (perhaps multiple times), thus building up a “history” from these virtual simulations, and sharing the information gathered with the physical instantiation so that when the real situation develops further, the physical one has the “experience” (in the code) to respond as best possible. Also, if kirkyan P is a “polybot”, it might reconfigure itself as well.
Thanks for the link. I’ll have to read that tomorrow. Time to sleep.