Morsel Architecture


Here’s something fun coming on the heels of those morphing architecture posts from last week. Wired has a brief story (Link) on Mixed Reality Lab of Singapore’s effort to bring people and their pets together on the playing field, so to speak. From the Wired article:

Computerized movements in Mice Arena are mapped to and from the real world, where an actual predator (your hamster) gives chase to a digital avatar (you) by pursuing a real piece of bait. The avatar’s movements in the virtual environment direct the bait around a small tank fitted with actuators that mold and twist an elastic latex floor into the changing terrain of the game map.

Not quite as exciting as “giant” pets chasing miniature owner-morsels around a cheesy b-movie set, but still pretty neat.

{Image source: Mixed Reality Lab, Singapore}

1 thought on “Morsel Architecture

  1. Pingback: Interactive Architecture dot Org » VR Games Pit Pets Against Owners

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