For the inexplicably unaware, the Second Life Community Convention was held this past weekend in Chicago with the requisite keynotes and panels. I followed the liveblogging over on the Virtual World News site and would recommend surfing through it for information, so here are the relevant links:
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Transition Overlap: Molds to Fabbers
It’s been a while since I’ve posted something on the RepRap project, but that doesn’t mean I don’t continue to follow it. Funny enough, the reason for this post isn’t to alert anyone to a developmental milestone, but to call attention to something that might seem counter to the whole purpose of the project: the use of molds to replicate parts (Link). The picture above shows fabber parts created using some fairly simple silicone molds.
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Afterworld Redux
For the few of you who recall my earlier mention of the webisodic video series, Afterworld (reLink), it’s getting some attention today as a result of a deal made with MySpace to syndicate the series. From an article over on the LA Times (Link):
“What we’re trying to do is create a unique form of entertainment as well as an original business model,” said Stan Rogow, former executive producer of Disney Channel’s hit show “Lizzie McGuire” and one of the principals in Electric Farm Entertainment.
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Wu on Worlds In Motion
There’s a decent article/interview with Charles River Ventures representative Susan Wu over on the Worlds In Motion website (Link). Here are a few excerpts:
“The distinction between what Facebook and an MMO looks like is going to disappear,” Wu says. “All social interaction online will be driven by game mechanics.
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Watching Microsoft’s Halo
Via a post on CGTalk comes word that a live action Halo short (video above) by well-known director and 3D animator Neill Blomkamp has been “leaked”. This follows another live action piece by Blomkamp that was previously released (Link) to support the Halo 3 videogame launch.
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