Third World in MS Virtual Earth

Caught a post over on the Windows Live Spaces News website (Link) discussing internal builds of a plug-in for MS Virtual Earth that might be interesting, assuming it’s not an April Fool’s Day joke. From the post:

If you’re familiar with Second Life from Linden Labs you’ll be right at home in Third World, a virtual world without limit. One of the major differences is that the space you live and interact in is actually the Virtual Earth…

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On Wikipedia, Citizendium, Accountability, and Reputation {*Update*}

This started off as a comment to something BusinessWeek’s Stephen Baker posted on Blogspotting (Link) regarding Wikipedia; about how it relates to the words beginning and, I assume, the ideas behind “We the People…“.

I’m not sure why I started down this particular thoughtpath. Perhaps it was my reading the text of retired Lt. Col. Andrew Horne’s radio response to President Bush’s own radio address. From the Chicago Tribune article (Link) providing that text: Continue reading

Homaru Cantu: More Designer Than Most Designers

C|Net has a fun question and answer article with food fabber and all-round off-the-wall chef, Homaro Cantu, someone I’ve mentioned previously on a couple of occasions (reLink). The piece, “For Chicago chef, it’s prepare, print, serve” (Link), describes quite a bit but stops short of the details many of us would probably like to know, but it’s still great reading. For desert, check out the accompanying gallery of images (Link).
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Why “Design Thinking” Makes No Sense To This Designer

{NOTE: Cheskin visitors can read my response in the comments section below the blog entry. Unfortunately, the Cheskin Added Value blog is not allowing comments to post.}

Consider this a continuation of my previous post (those coming here from O’Reilly might find it especially worthwhile – reLink) inspired by something written on the Core77 forum. Here’s the entire post by RAVE12 (Link):

Having been in school not that long ago I see it like this. 4-5 years of school is NOT that long to go from “Hey I think I would like to be a Industrial Designer” to ” Holy SH!#, I’m a professional”. You have roughly 8 semesters and at best you have 6 dedeicated classes to mock product design. the rest of the classes are fragmented parts of the whole (drawing, rendering, 3-D modeling, GD, etc.) typical you have one class a semster that does the full process summing up all the parts into one project. If you are a teacher with that limited amount of time to mold young minds into the innovative minds of the future which things are you going to spend your time on?
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