The Looming Dark Horizon: When the IP Mess Hits Industrial Design & Co.

{Temporary Note, 6 October 2009: Core77 visitors might want to read “Update 2” at the bottom of this post. And by the way, “the (uncredited) writer” is me.}

I’ve said it before and I’ll say it again: my primary interest in tracking the intellectual property issues currently plaguing the music and movie industries, waiting in the ebook wings for book publishers, and even frustrating hordes of bloggers whose content is appropriated and used to create spamblogs, is that at some point their problems become my problems; becomes the problem of anyone who designs and fabricates real products for a living.
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Kinset: “Straight Retailing” 3D VR

{The embedded video is not longer available, so here’s a direct link to the video on Boston.com (Link)}

I’ve just given Kinset, a 3D virtual shopping application, (Link) a spin. Before I offer my opinion, let’s start off with what it’s supposed to be. From the website:

Kinset is for those of us who like to shop. Stroll down an aisle with hundreds of items on display. Pause when something catches your eye. Browse and linger while discovering new things. That’s what real shopping is about, and that’s what makes Kinset the first online shopping that’s truly enjoyable.

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Design News Noticing Second Life

It wasn’t too long ago I was taking upFront.eZine/WorldCAD Access writer Ralph Grabowski to task (reLink) for what I considered extraordinarily subjective (and, by extension, myopic) comments regarding the potential of Second Life and social applications that, like it, allowed for immersive 3D content creation. Not that Grabowski is alone; from my experience, most people involved with highend CAD – engineers, industrial designers, and application technicians – tend to look down their nose at anything that doesn’t meet a very narrow set of expectations. Their blinders have names like “advanced surfacing”, “construction history”, “simplified rep” and the like. Fortunately it appears some relief is on the way. Design News Magazine (the print edition) will be carrying an article on Second Life which may break through the crusty veneer of the CAD crowd and open their eyes to what may be on the near horizon. Continue reading