The V-Flash Machine Explained

In my ongoing exchange with Tom Meeks (see earlier post – reLink) there was a question regarding the actual method by which 3D Systems’ V-Flash rapid-prototyping machine built parts; something I’d previously been wondering (reLink).

Well, after doing some digging I found this in the Google cache for “http://rapid.lpt.fi/rp-ml-current/0244.html” (Link):

Couple of notes on the V Flash. I had the pleasure of hearing Buddy Byrum talk to us about the machine, he is the Program Manager (I think) for V Flash. Todd Grimm and Mike Miller from Boeing in attendance at our session, lots of good questions asked.
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Virtual Money; Real Money

Most people who read this blog don’t need to be told that money is a virtual concept. That the piece of paper we routinely exchange for food, fuel and other goods has little or no intrinsic value; it’s just a piece of paper representing a stored value. That the stockmarket is one big virtual game; and that Sun Microsystems professes to run the world’s biggest MMOG by virtue of providing the backbone on which Wall Street plays that game.
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