A few moments ago I received an email from a former design colleague. The answer was “No”. He did not have the skillset needed to create virtual content. In fact, none of the Industrial Designers I know have the skillsets needed. They know surface modelers like Alias and Rhino; know solid CAD applications like SolidWorks and Pro/ENGINEER. But none of them have done any videogame modding or even dabbled in the relatively simple world of Second Life. They’re basically clueless.
Now some people would say “Who cares? There are others out there who can do it.” Not quite and not for much of the content. For anyone who has done 3D development work in some of the videogames out there (including mods) or has seen what’s coming in the nextgen titles, it will probably be obvious that the skillsets needed to create compelling content are going through the roof.
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