IBM’s Wladawsky-Berger Discusses Second Life

Just a quick post to alert people to an article on C|Net, “IBM’s virtual pioneer” (Link). The quote I find most intriguing:

We need to make it easy to interoperate with other virtual worlds on the Internet and be able to go back and forth between virtual worlds and Web sites in an easy way. The problem now is the lack of standards like we had with HTTP, HTML (languages for sending and describing Web pages), etc. We need to create them across virtual-world platforms as well as Web sites.

If you want more, I also noticed that Wired has an article today discussing virtual world taxation (Link); bit of a tired subject, but worth reading for those of you still new to all this.

2 thoughts on “IBM’s Wladawsky-Berger Discusses Second Life

  1. I’m still wanting a solid 3D format underpinning everything. When I do the CAD for a product, I don’t want to have to convert it to *anything* to go virtual. And vice versa. Going from mesh format to solid geometry is too nasty, time-consuming, and inefficient.

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