InterMedia Dating

HL2 + real world

Last year, in anticipation of Doom3 and Half-Life 2 – and all their machinima potential – I posted a kind of “how-to” page for some indy filmmakers; showing them how a game character might be composited into a low-budget film. Well, it appears a group of Half-Life 2 fans are doing the deed (although their technique seems different) and the Deathfall website has an interview with the 17-year-old behind the project, Australian Nick Bertke. I’m not actually expecting it to be completed (HDRI is a relatively slow rendering process, all things considered), but I certainly hope and believe we’ll see something. Looks like the meet-up between traditional film and machinima is in the dating stage. Having watched some of the Playstation 3 gameplay footage, I’d venture there’s a marriage in their future.

(See also: G4 TV’s coverage – Link)

“Game On”

Not exactly news, but worth checking out if you’ve not watched it. “Game On” is a machinima movie – a film made using videogame technology. In this case, it mixes live footage with videogame captured media. You can read about it and download it on the Machinima website here. Given my earlier post on the Boston festival, I thought this might make a nice companion piece. Enjoy.