Next Generation Product Development Tools, Part 4

Originally, in my prior post, I’d included the disclaimer that while using molds might be an old solution, the ability to do it well is both an art and a science. It’s no easy thing to properly balance all the different factors that go into molding quality plastic parts. But the same can be said for casting swords. So while I respect those who can do it, I don’t feel beholden to them or the process.

So without reservation, in this post I want to discuss where I believe manufacturing is headed.

NGM: Next Generation Manufacturing

Not many people outside manufacturing circles are aware of what’s called “Next Generation Manufacturing”. It’s not a new term. In fact, it’s been around for some time. Here’s what the U.S. National Science Foundation has to say about it (Link): Continue reading

Next Generation Product Development Tools, Part 3

At this stage I just wanted to post a reminder of just how amazingly basic much of today’s manufacturing technology really is. To that end I surfed around for some visual media to help illustrate my point.

Where Fabrication Has Been And Where It Still Is

The above video does a decent job providing an overview of the injection mold-based manufacturing process currently used in China (reinforced by this short piece on Design News – Link) and is pretty much the standard solution for fabricating a substantial amount of product worldwide.
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Next Generation Product Development Tools, Part 2

Hopefully the augmented reality video in my previous post (reLink) provided some sense of the potential for integrating tangible with intangible to facilitate product development. It goes without saying that the 3D models being used were of relatively low fidelity, but it shouldn’t require any effort for creative individuals to see the potential, especially with news out of the University of Washington of contact lenses which potentially will allow visual, virtual overlays (reLink). Continue reading

Next Generation Product Development Tools, Part 1

In a previous entry I called out the lack of predictions (and thus, by default, discussion) for the future of the Industrial Design profession. For what it’s worth, that entry was the most recent of a few that have been sitting idle in the cue. And this one… or rather what remains of it… was perhaps the oldest, going back to when I saw something pretty interesting inside Second Life some months back; prior to my post regarding the fashion industry (reLink).
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Admin Note: reThinking the Blog

For those of you with a feed the slowdown and general lack of entries here has probably not gone unnoticed. There’s a relatively simple answer for the reason I’ve not been posting more regularly: I don’t feel compelled to do so. Now here are the reasons for that:

  • 1) I’ve started “micro-blogging” quick snippets over on my public “reBang” Twitter account (Link) and that satisfies my urge to document.
  • 2) There’s more conversational exchange to be had on Twitter (my protected “csven” account – Link) than on this blog. It’s not synchronous, but people monitor their Twitter accounts.
  • 3) Personal projects are eating up my time.
  • 4) In light of the above, I’m reconsidering this blog’s purpose.
  • So if you don’t see many posts, now you know why.

    That said, I have a few entries started. Whether I post them or not, I don’t know. They deserve more time than I currently have to give. And they may not fit in with where I decide to take this blog.