I have to confess to being a bit perplexed. It seems my “rocket launcher” example is getting some attention… but for mostly limited reasons it seems to me. Fab the videogame data to make toys? It goes well beyond that. If I only wanted to make a game model into a real object I’d rip the data straight from the game instead of hijacking the data as I did (and I’m pretty sure plenty of people have done this already). Truth is, the real objective behind that attempt was not achieved (the Quake model was merely a test). And the point behind that post wasn’t really fabbing.
At least one person got a big part of it… I hope the others did too but maybe just aren’t really discussing it.