A Second Life Outside of Second Life

Scanning over last week’s news on GameDev.net I noticed an interesting entry: the Wall Street Journal reports (bottom of page) on the development behind Tringo, a game developed for play inside a virtual world but which has been licensed for both internet and mobile phone play.

Doom3 videogame in-world interface

I like this one because it’s related to this: I’ve been wondering and asking around why designers aren’t using the interface design tools now included with videogame SDK’s (Software Development Kits) to prototype real world interfaces inside a 3D game (e.g. Doom3 – see image above) – complete with in-game simulation of real world events like moving robotic arms or opening airlocks. It seems so obvious to be using these free tools. But no one’s responding to my inquiries.

The World of Legalistic Wordplay

Whether it’s the political speeches or the corporate fine print, there’s one thing becoming increasingly clear: variations in word meanings are turning the planet into another Babel. Witness the latest word out of Russia courtesy of Gizmodo:

Basically the catch is in the definition of “distribution” under that law implies actual physical sale of pirated cassetes and disks, in case of downloads the DA office said that “Allofmp3 does not distribute copies of CD’s, but creates conditions for its users to use the content themselves”, and they don’t have an article against that. I think it’s their online encoding feature that “saved” them – with it, the user supposedly makes a copy of the song himself, and this is not something that was assumed under the anti-piracy law.

And here’s a link to a Russian blog (in English) discussing the case.

Of course much of the West has gone down this path before. But this case is a good reminder to ask ourselves: did we do it correctly? Assuming rapid prototyping becomes affordable and readily available to consumers, will the high-resolution models being created for videogames be ripped and “saved” as toys? It’s certainly possible for me to do this now – and I do not use the game’s 3D model to accomplish this. So what are the laws preventing this activity? Are there “outs”? Do they use terminology that ignores the possibilities of future technologies or methodologies the way this Russian law does and ours once did…. maybe still do? Have to wonder how many loopholes we have yet to find in the U.S. legal system.

SkyNet Rising

skynetRisingOne of my favorite sites (obviously), MIT’s Technology Review, has an article on “The Ascent of the Robotic Attack Jet“. But don’t let the “robotic” part fool you – it’s really quite alot about the software, hardware and interaction design necessary for a person to remotely control those nasty little buggers. I’d posted this on the Core forum, but it didn’t seem to be of interest to anyone. I’m feeling a little like Kyle Reese being interrogated by the police in The Terminator – no one will listen. “You can’t stop it!” Don’t say you weren’t warned.

Live In Your Demo World

arquakeWSaying someone was living in their own world used to be a metaphor. More and more it’s coming to mean something else. For some reason there’s been a resurgence of online discussion about Augmented Reality and the MIT Technology Review site has a new article on it. I don’t know about AR graveyards though. I was really hoping for something more along the lines of “ARQuake” (maybe a multiplayer version with tasers….).

This all goes hand-in-hand with the big tech news for the past few days: Demo. Yahoo News has a short article (probably temporary too [Edit: it was, so I removed the link]) on a few of the hyped technologies at the Demo conference that maybe makes this augmented reality stuff more relevant: Intellifit body scanning, Novint Falcon haptics, MDA 3D modeling. This is all sounding very cyberspace-y. But instead of re-reading Snow Crash, go rent Videodrome. Confusion may be the order of the day but long live the new flesh, eh?

We need a kidney, not a liver! Where’s the Print Cancel button?!?

popsci_inkjet_articlePopular Science online reminds everyone of the versatility of the humble technology used in the ubiquitous inkjet printer in this short article. And of course there have been recent mentions of mad scientist/ Chicago chef, Homaru Cantu, using a Canon i560 to print food (and edible menus), and more than a few news reports of a University of Manchester research team printing skin and bones in similar fashion. Somehow Star Trek’s “replicator” doesn’t sound so crazy anymore. Now if people can make anything, what will they really make? Shudder to think.